There still aren't enough."īooth concluded by reaffirming his commitment to making new co-op experiences in his work at Bad Robot Games and on the upcoming non-VR version of the digital tabletop RPG, Demeo. To design a game assuming that you have to work together to win the game, and not in a punitive way, in a way that players want to do that, and it feels great, is a fundamentally different way of thinking and designing a game around that, and there just aren't enough yet. Because you have to build the game from the beginning assuming that it's co-op. As Booth puts it, "It's hard to make a good co-op game. The most surprising titbit for me was his assertion that there still aren't enough co-op games out there today, despite their recent rise in popularity thanks to the pandemic.
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